If you are part of the Destiny community then you are well aware, about the recent patch, patch 2.5.0.2, which has mixed feelings from the community. Lots of people are enjoying the new patch while some have even quit the game. There is one person, Poshy, who is a competitive Destiny player, has deleted his character to show his opinions on the patch. Click here to read more about that. In the patch, several things were changed. I will be covering the major changes and my experience with the patch.
Buffs:
-Hand cannons initial accuracy was increased
-In air accuracy was increased across the board (besides hand cannons)
-Auto rifle headshot multiplier was increased to 1.25 to 1.3
Nerfs:
-Shotgun Accuracy was decreased
-Special ammo is lost on respawn
Overall I thought the patch was a good improvement on the Crucible however it still has its problems. Mainly the rise of sidearms has been very annoying since it was not affected by the special ammo nerf, when you respawn it retains all the ammo that you had before the respawn. The buff to auto rifles was nice but wasn’t significant enough for a big push on auto rifles in the new meta. Hand cannon accuracy was the thing that I was most excited for since it made hand cannons WAY more consistent. So far I am seeing a lot more primary battles, which is a good thing but too many sidearms, which is a bad thing. What I think needs to happen is they need to buff auto rifles a little bit more and make it so sidearms lose special on respawn(perk will still be in effect). What do you think Bungie should do? What are your opinions on the patch? Please leave all answers in the comment section below.